Well it landed on top and to my surprise it looked good.
Btw, i experience that a lot, that after stripping a texteffect of most stuff, and just leaving the bare bones, you get something very different, that often looks equally good.
Original version posted on Gimpchat |
;)
Enjoy !
01. i used a 800x400px canvas with the font 'Syndrome BRK' at 300px – colour: #7a14f8.
02. these are the values for the layerfx bevel:
(pay extra attention to use the same modes as i did to get a similar result !)
I used #fff7d2 for the highlight colour and #010001 for the shadows.
(A small sidenote: some people on Gimpchat had problems applying the alpha-curves.
Their alpha channel was greyed out in the curves dialog and that was because they used a different layer effects script.
I use the Jonathan Stipe python script.
Other versions of layer-effects will give you a coloured layer with a layermask. Apparently you can affect that layermask to shape your bevel with the channel set to 'Value' - that should give you the same results)
I used #fff7d2 for the highlight colour and #010001 for the shadows.
(A small sidenote: some people on Gimpchat had problems applying the alpha-curves.
Their alpha channel was greyed out in the curves dialog and that was because they used a different layer effects script.
I use the Jonathan Stipe python script.
Other versions of layer-effects will give you a coloured layer with a layermask. Apparently you can affect that layermask to shape your bevel with the channel set to 'Value' - that should give you the same results)
03. next we shape the bevel – for the
highlight i used a slightly tweaked cone-curve, like this:
if you cant get it into a ring-like shape, apply a small blur (5) to the highlight and then try again.
there is always a spot that you can tweak to make subtle changes where you want them, but sometimes you must try a bit to find the right spot:
04. the shadow is made of two layers because i wanted it a bit darker –
just duplicate your shadowlayer and apply a curve like this:
05. and this curve on the duplicate (which is on top) then reduce the opacity of the layer to approx. 70%
06. for the Inner Glow from center, i
used the „Innards“ texture, made from the 'Lava' and 'Relief
light' filter – you can download my picture.....
....or use colour instead with added highlights painted with a fuzzy brush.
The actual Inner Glow is made from a shrinked
selection (-24) of the basetext and a Gaussian Blur of 20, set to
'Screen', colour #c04e16.
EDIT: you might want to go higher with the blurvalue or apply a curve afterwards to expand the glow some more.
EDIT: you might want to go higher with the blurvalue or apply a curve afterwards to expand the glow some more.
The highlights inside the Glow are an
orange #f09021 50-Hardness brush, Size 24 and then blurred 0/12 (unlink the chain),
Opacity reduced to 70%, mode 'Screen' und put under the Inner Glow.
07. For the background, create a new white
layer and apply:
G'MIC → Pattern → Seamless Turbulence
at default values and then
G'MIC →
Lights & Shadows → Relief light
The essential component to achieve the main effect with this filter is at the bottom:
its the 'Image Smoothness'.
'Specular Lightness' seems to crate a spotlight, which is not needed for our purposes.
...maybe play with the contrast afterwards.
its the 'Image Smoothness'.
'Specular Lightness' seems to crate a spotlight, which is not needed for our purposes.
...maybe play with the contrast afterwards.
Then put a black layer on top, at 'Hard
Light' 93% to darken the background.
08. My original purple text had a purple
border, you can get that by saving the basetext selection as a path
and stroking it by 2, colour #3f0a81 on a layer on top of all layers.
Maybe reducing the opacity to 77%.
And this is your final result:
If you want to study the text i made for this tutorial, download the xcf-file here:
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